I should have guessed the dude who flashed a photo there was a list member... I made it for the second set and sat up front (though I'm not visible in that photo), so I guess I can try to elaborate on certain points. Was planning to write my own review until I saw this great one already posted. There were a series of cards labelled with simply a letter that I found indescipherable but then there were general titles to the movements of the piece, one labelled "Fencing" to create a more back and forth, combative atmosphere, and one labelled something like "immitation" or "immitate" to get the band to try to mimic eachother. I think there was one moment where Honda really hit the nail on the head with her attempt to recreate on a synth the highly percussive blast that had just hit. It even got a smile out of Zorn who overall seemed to keep having to shush her, tell her to back off and not play so much, because he wasn't quite happy with what she added to the piece. Other unmentioned velcroed cards called for "rhythm" "a-rythm" and "changes." It was "rhythm" that actually resulted in Ribot laying down a great groove that they used to end one piece. The headband / hat thing confused me greatly but just a note, it was not multiple headbands but rather 1 headband that slowly made its way around the stage. Though I don't know what the relevance is there. Lastly, Ribot and Frith seemed to think themselves just as much the conductors of the piece as Zorn and no one minded. They kept flashing hand signals at Zorn to indicate what they thought were good places to cue the piece into next and he would almost always listen. Having never heard a game piece live before, I wasn't sure what to expect but I left quite impressed. -Richard __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com