[math-fun] Dürer's polyhedron
Günter M Ziegler on his favourite theories about that truncated triangular trapezohedron Happy birthday Melecolia I! The youtube clip at the very bottom of the story has a fun modern “take” on Dürer’s artwork. http://www.theguardian.com/science/alexs-adventures-in-numberland/2014/dec/0... <http://www.theguardian.com/science/alexs-adventures-in-numberland/2014/dec/03/durers-polyhedron-5-theories-that-explain-melencolias-crazy-cube?CMP=share_btn_fb>
Has anyone created a board game based on Melencolia I, with 6+2-sided dice? It would be especially elegant if the playing board were the engraving itself. I once created a puzzle whose field of play was the painting "The Garden of Earthly Delights", inspired by the tricks that Jim Sinclair and his St. Valentine's Day Massacre co-conspirators ( http://home.earthlink.net/~oldmaltese/Massacre.html) employ to turn maps into puzzles. What sort of ideas have been developed for turning images into games and puzzles, aside from the well-known gimmicks of turning them into jigsaw puzzles, 15-puzzles, and Rubik's cubes? Jim Propp On Wednesday, December 3, 2014, Alex Bellos <alexanderbellos@gmail.com> wrote:
Günter M Ziegler on his favourite theories about that truncated triangular trapezohedron
Happy birthday Melecolia I!
The youtube clip at the very bottom of the story has a fun modern “take” on Dürer’s artwork.
http://www.theguardian.com/science/alexs-adventures-in-numberland/2014/dec/0... < http://www.theguardian.com/science/alexs-adventures-in-numberland/2014/dec/0...
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The game SIena, http://boardgamegeek.com/boardgame/18932/siena, uses a fourteenth-century fresco as the game board. Andy On Thu, Dec 4, 2014 at 4:00 PM, James Propp <jamespropp@gmail.com> wrote:
Has anyone created a board game based on Melencolia I, with 6+2-sided dice?
It would be especially elegant if the playing board were the engraving itself. I once created a puzzle whose field of play was the painting "The Garden of Earthly Delights", inspired by the tricks that Jim Sinclair and his St. Valentine's Day Massacre co-conspirators ( http://home.earthlink.net/~oldmaltese/Massacre.html) employ to turn maps into puzzles.
What sort of ideas have been developed for turning images into games and puzzles, aside from the well-known gimmicks of turning them into jigsaw puzzles, 15-puzzles, and Rubik's cubes?
Jim Propp
On Wednesday, December 3, 2014, Alex Bellos <alexanderbellos@gmail.com> wrote:
Günter M Ziegler on his favourite theories about that truncated triangular trapezohedron
Happy birthday Melecolia I!
The youtube clip at the very bottom of the story has a fun modern "take" on Dürer's artwork.
http://www.theguardian.com/science/alexs-adventures-in-numberland/2014/dec/0... < http://www.theguardian.com/science/alexs-adventures-in-numberland/2014/dec/0...
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-- Andy.Latto@pobox.com
On 12/4/2014 1:00 PM, James Propp wrote:
Has anyone created a board game based on Melencolia I, with 6+2-sided dice?
It would be especially elegant if the playing board were the engraving itself. I once created a puzzle whose field of play was the painting "The Garden of Earthly Delights", inspired by the tricks that Jim Sinclair and his St. Valentine's Day Massacre co-conspirators ( http://home.earthlink.net/~oldmaltese/Massacre.html) employ to turn maps into puzzles.
What sort of ideas have been developed for turning images into games and puzzles, aside from the well-known gimmicks of turning them into jigsaw puzzles, 15-puzzles, and Rubik's cubes?
There's "Find the X" where X is a cryptic description. And for some pictures you could extend this into a Bridg-it like game where the objective is to connect objects found in some way. Brent Meeker
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