[math-fun] First player win?
Five Field Kono, {\it Symmetry plus}, {\bf22}(Autumn 2003) 16. Traditional game from Korea. Played on a 5 by 5 board. Moves are diagonal as in checkers, but there is no jumping or taking. Object is to get your 7 R (or B) pieces into the opponent's starting position before she does. In the diagram below, `o' represents an initially empty square. Presumably the moves can, should it be necessary or desirable, be backwards, as with a checkers King, as well as forwards. R R R R R . . . . . . . . . . . . . . . . . . . . R o o o R . . . . . . . . . . . . . . . . . . . . o o o o o . . . . . . . . . . . . . . . . . . . . B o o o B . . . . . . . . . . . . . . . . . . . . B B B B B This is small enough to yield to brute force with modern computer expertise, but munsters may come up with something more intellectually pleasing. R.
participants (1)
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Richard Guy