* Henry Baker <hbaker1@pipeline.com> [Jun 07. 2014 08:48]:
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The biggest problem with both Swift & C# is that they are proprietary.
For C#, not quite, see http://en.wikipedia.org/wiki/C_Sharp_(programming_language) "...approved as a standard by Ecma (ECMA-334) and ISO (ISO/IEC 23270:2006)." Still...
Fewer & fewer engineers want to commit their lives to working for one company, so focussing on either Swift or C# might be a career-limiting move ("CLM" in Microsoft terminology).
...this is true. Under Linux, you even need Mono for C# (CLI), which no one right in his mind is willing to use. I could not find any information about Swift being standardized (or on its way there). Apple's history regarding the free/open software culture is not exactly helping adoption of Swift.
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