4 Apr
2003
4 Apr
'03
5:27 a.m.
On Thu, 3 Apr 2003 asimovd@aol.com wrote:
1. Go-moku. This is played on a theoretically infinite square grid (a large piece of graph paper, or the beach, will do nicely). Each player marks any unoccupied square with their mark (X or O), marks are unchangeable, and the first player to get 5 in a row of their mark (vertically, diagonally, or horizontally) wins.
(There are numerous variants. Cf. <http://project.blink-182.org/seb/spec.html> . However, be warned that most websites explaining the rules of the game seem to be written by sub-imbeciles.)
And going a few steps further, renju and pente. From pente, go would be the next logical step. (I tried to teach go to a 2-year old. Was fun.) Helger