19 Aug
2012
19 Aug
'12
10:12 a.m.
On Sat, 18 Aug 2012 13:30:22 -0700 Henry Baker <hbaker1@pipeline.com> wrote:
Can't modern GPU's (nVidia Kepler, etc.) compute Mandelbrot in "real time" -- i.e., the time it takes to display that portion of the screen ? If not, aren't modern GPU's getting pretty close to this capability ?
As far as I know there isn't a fixed-time algorithm to compute whether an arbitrary point belongs to the Mandelbrot set or not, so no GPU can guarantee "real time" rendering, at least not at arbitrary zoom levels (even if the display resolution is fixed). - Maks.