19 Jul
2013
19 Jul
'13
4:04 p.m.
a good solution to the geometry consistency problem is to use exact arithmetic. More precisely, you use ordinary lo-precision arithmetic except when it gets dicey, then you go for more precision... the net effect is, hi-precision calculations are rarely needed, so it is efficient. This is a pain, but it solves everything. -- Warren D. Smith http://RangeVoting.org <-- add your endorsement (by clicking "endorse" as 1st step)