*snipped away part of the reply*
Or to us a mana system that allows you to build the spell and power
it.
This requries lots of work with the DM/GM as to cost and power.
However the book itself was / is a great resource about the Company and
a lot of the history. Well worth the monies.
Pat
----- Original Message -----
Sent: Monday, March 19, 2007 4:14
PM
Subject: Re: [Glencook-fans] Something
newish on the wiki
The best way to run such a game is probably for nobody in
the party to
have spellcasting ability. Then the GM can handle all
the magic
mysteriously behind the
scenes.
David