Corrections to: Stitching together images for...
I see now that Fractint v 20.0 can natively create large images directly in Disk Video mode. From the docs: "New 32767 x 32767 (32K) pixel limit. Removed the 2048 pixel limit for the size of fractals. You can now define disk video modes larger than 2048 x 2048." You define new Disk Video mode resolutions in the file: FRACTINT.CFG. Note that the format of this file is slightly different in Fractint for Windows beta 5. See "6.2 "Disk-Video" Modes" and "6.3 Customized Video Modes" in the docs. Basically, you duplicate an existing Disk Video mode line in FRACTINT.CFG. Then modify the new line to the resolution image you want Fractint to create. You won't see the image while it is being created, so you need to have composed it to exactly how you want it to appear before invoking your new Disk Video mode. Also, two corrections to the message I just posted: "This is how a particular "named group of parameters" in a .PAR file is invoked as is used in the file MAKEFIG.BAT:" should be: "This is how a particular "named group of parameters" in a .PAR file is invoked as is used in the file MAKEMIG.BAT:" and "It looks like a length of about 18 characters is Fractint's limit, so the original base name of the image needs to be a max of 15 chars:" should be: "It looks like a length of about 18 characters is Fractint's limit, so the original base name of the "named parameter group" needs to be a max of 15 chars:" - Hal Lane ######################### # hallane@earthlink.net # #########################
And here's an update pertaining to xfractint 20.04. Using the "-disk" and "-geometry" options, I can render up to 32764x32764 to disk. And it runs nicely in the background while I do other things with my computer. Still only 256 colors. But it can do the image sizes! :-) Hal Lane wrote:
I see now that Fractint v 20.0 can natively create large images directly in Disk Video mode. From the docs:
"New 32767 x 32767 (32K) pixel limit. Removed the 2048 pixel limit for the size of fractals. You can now define disk video modes larger than 2048 x 2048."
You define new Disk Video mode resolutions in the file: FRACTINT.CFG. Note that the format of this file is slightly different in Fractint for Windows beta 5. See "6.2 "Disk-Video" Modes" and "6.3 Customized Video Modes" in the docs.
Basically, you duplicate an existing Disk Video mode line in FRACTINT.CFG. Then modify the new line to the resolution image you want Fractint to create.
You won't see the image while it is being created, so you need to have composed it to exactly how you want it to appear before invoking your new Disk Video mode.
Also, two corrections to the message I just posted:
"This is how a particular "named group of parameters" in a .PAR file is invoked as is used in the file MAKEFIG.BAT:"
should be:
"This is how a particular "named group of parameters" in a .PAR file is invoked as is used in the file MAKEMIG.BAT:"
and
"It looks like a length of about 18 characters is Fractint's limit, so the original base name of the image needs to be a max of 15 chars:"
should be:
"It looks like a length of about 18 characters is Fractint's limit, so the original base name of the "named parameter group" needs to be a max of 15 chars:"
- Hal Lane
######################### # hallane@earthlink.net # #########################
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-- David gnome@hawaii.rr.com authenticity, honesty, community
Hal,
I see now that Fractint v 20.0 can natively create large images directly in Disk Video mode. From the docs:
"New 32767 x 32767 (32K) pixel limit. Removed the 2048 pixel limit for the size of fractals. You can now define disk video modes larger than 2048 x 2048."
Try selecting a VESA graphics mode, then go to the <v> screen. If your graphics card supports it, you should be able to create images up to the limit of your graphics memory. The limit for using expanded and extended memory in disk-video modes under windows is limited to 16 MB, the max the pif allows you to allocate. Once the image is beyond this size, your hard disk will automatically be used. You can watch what is being allocated in Fractint by starting up with the command line option debug=10000. Jonathan
Jonathan Osuch wrote:
Hal,
I see now that Fractint v 20.0 can natively create large images directly in Disk Video mode. From the docs:
"New 32767 x 32767 (32K) pixel limit. Removed the 2048 pixel limit for the size of fractals. You can now define disk video modes larger than 2048 x 2048."
Try selecting a VESA graphics mode, then go to the <v> screen. If your graphics card supports it, you should be able to create images up to the limit of your graphics memory.
The limit for using expanded and extended memory in disk-video modes under windows is limited to 16 MB, the max the pif allows you to allocate. Once the image is beyond this size, your hard disk will automatically be used. You can watch what is being allocated in Fractint by starting up with the command line option debug=10000.
Or you could ditch Windows and use xFractint - no such PIFfling memory limitation! ;-) -- David gnome@hawaii.rr.com authenticity, honesty, community
participants (3)
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david -
Hal Lane -
Jonathan Osuch