<Mike Frazier> Any other fractal programs use multiple cores?
That's an awesome image at e+129; the PAR info says it only took 8 minutes?!?!
The time is correct for one non anti-aliased frame at e+129 on my fastest 8 core computer.
Mike, Congratulations on solving the big bottleneck in calculating fractals -- not enough CPU power! Your getting 8 CPU cores attacking the fractal simultaneously is really great -- and on a Mac, too! Anyone know of any other fractal programs that use multiple CPU cores? - Hal Lane ######################### # hallane@earthlink.net # #########################
In article <MDBBJLBFBICIIEIHFBMEAENCEEAA.hallane@earthlink.net>, "Hal Lane" <hallane@earthlink.net> writes:
Anyone know of any other fractal programs that use multiple CPU cores?
This is de rigeur these days, actually. Almost all fractal programs do this because computing fractals is "trivially parallelizable". Fractint is really showing its age by not supporting any form of parallel processing. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/> Legalize Adulthood! <http://legalizeadulthood.wordpress.com>
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