Recording "legacy" MIDI synth
I hav my sound card's line out feeding into my amplifier/radio's video-in, and a tape deck is on it, so I can record, then feed the line out from my amp to my computer's line-in. To eliminate possibility of feedback, I never do both at once. So, I can record synth output onto tape, then transfer that back to my computer. It is not neat. It is not low noise. It just works. I am just wondering if anyone plans to implement "windows sound system" calls, so that all I hav to do is call up "sound recorder", select 44.1kHz/mono and press the rec button before I make winfract play something. _______ http://ecn.ab.ca/~brewhaha/Sound/Puppy.mp3
In article <001101cbaff5$4f3283b0$54aaead8@terabyte.com>, "Jay Litwyn" <brewhaha@freenet.edmonton.ab.ca> writes:
I am just wondering if anyone plans to implement "windows sound system" calls, so that all I hav to do is call up "sound recorder", select 44.1kHz/mono and press the rec button before I make winfract play something.
You can do "orbitsave=sound" to save the tone values written to the speaker into a file. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/> Legalize Adulthood! <http://legalizeadulthood.wordpress.com>
Richard wrote:
In article <001101cbaff5$4f3283b0$54aaead8@terabyte.com>, "Jay Litwyn" <brewhaha@freenet.edmonton.ab.ca> writes:
I am just wondering if anyone plans to implement "windows sound system" calls, so that all I hav to do is call up "sound recorder", select 44.1kHz/mono and press the rec button before I make winfract play something.
You can do "orbitsave=sound" to save the tone values written to the speaker into a file.
Just wondering, when Fractint writes the tone values - 8/16/24/32-bit? Integer or floating point format? Big- or little-endian? I suppose I should try it and see what Audacity or Ardour reports ... -- David gnome@hawaii.rr.com authenticity, honesty, community
In article <4D2A7D70.705@hawaii.rr.com>, david <gnome@hawaii.rr.com> writes:
You can do "orbitsave=sound" to save the tone values written to the speaker into a file.
Just wondering, when Fractint writes the tone values - 8/16/24/32-bit? Integer or floating point format? Big- or little-endian?
Integer decimal ascii. I'm not sure if the integer value corresponds to a frequency in hertz, or if its just ad-hoc. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/> Legalize Adulthood! <http://legalizeadulthood.wordpress.com>
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