In article <45D8B30C.4010000@thuntek.net>, "Lee H. Skinner" <skinner@thuntek.net> writes:
There is still a bug with the rotation of the zoom box. Try zooming-in to circumscribe the black circle just left of the main cardioid of the Mandelbrot set. Then zoom out a little. Then rotate the zoom box with <ctrl-grey|+> until it rotates about 45 degrees. The zoom box is now a rhombus and no longer rectangular in shape. Pressing <Enter> will generate exactly what is in the rhombus, changing that circle into a very noticeable ellipse.
If you set DOS fractint to have the exact same video mode proportions, do you get the same results? I think you will. Fractint is doing something funny with the aspect ratio and I can't find where its doing it. In Windows, all pixels are 1:1 square. But in funny video modes on DOS they may not be square and somewhere fractint is injecting this non-squareness to "fix" something that doesn't need fixing in Windows but would need fixing in DOS. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>