From: "Morgan L. Owens" <packrat@nznet.gen.nz> Reply-To: fractint@mailman.xmission.com To: fractint@mailman.xmission.com, fractint@mailman.xmission.com Subject: Re: [Fractint] At it again... Date: Tue, 21 May 2002 10:25:27 +1200
At 00:14 21/05/2002, Franktal Gallery wrote:
From: "Morgan L. Owens" <packrat@nznet.gen.nz>
I think it's probably more likely due to the difficulty of manufacturing optics, mirrored spheres, and CCDs/film emulsions to the required precision/resolution.
No, what I meant was, if you build a physical mirror ball stack, with a physical camera mounted inside (no matter how precise/small), the resultant picture would be modified by the infinite reflections of the camera itself. So, you'd need a virtual camera to make sure there's no perturbation introduced.
Oh, right; very true - the same situation in Andrew's case, of course, where his own head would keep getting in the way of his view of the infinite corridor. But there's no "uncertainty principle" here.
Morgan L. Owens "'Cos right before my eye"
Yes, it does take a lot of effort to find a spot where I can SEE infinite reflections of myself (my head is small, but my hair is not). It also attracts unwanted attention from the other shoppers for that matter... Andrew "Well, what else is a guy do to when forced to go shopping with mum? :S" _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com