Bill,
One of these can be problematic if you are not prepared for it. Various
video modes cause the sounds to change pitch - dramatically.
Counter-intuitively, at least for me, the lower the display resolution
(smaller window) the lower the pitch. I normally work in 1024x768x256
(SF7 for me). The following pars, based on Albrecht Niekamp's
"Out_of_Orbit", were all designed to be heard at that display
resolution. Try displaying first at 1024 and then try other resolutions
to see the effect. This is a bit troubling in that it is not easy to get
people to view in the intended resolution.
I find it productive to use Viewwindows modes for music fractals.
If you use something like this:
viewwindows=6/0.75/yes/320/240
then the same size image will always be used unless the user has
selected a smaller display resolution. And if they do, they get a
warning message about using full screen instead of a viewwindow.
Jonathan
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