Sorry for the lateness of putting up Jim's current FOTD image, but I when it rendered in about 2 seconds, I figured something was not quite correct. It did not take long to see that today's formula (even though named the same as another one) was different than the previous version. Just two days ago when the "SliceJulibrot" formula was last used for a posted FOTD, it did not have the added "*0.0055555555555556" for four of it's parameters. So, I renamed today's version as "SliceJulibrot2" and we now have what I hope was what Jim wanted us to see. (Both formulas in their original format are shown below.) Jim Muth wrote:
Taking the render time of 23 minutes.... .....or by downloading the finished GIF image from Paul's web site at: <http://home.att.net/~Paul.N.Lee/FotD/FotD.html>
START 20.0 PAR-FORMULA FILE================================
WhereIsTheSeahorse { ; time=0:23:49.82--SF5 on a P200 reset=2003 type=formula formulafile=allinone.frm formulaname=SliceJulibrot passes=t center-mag=-1.11565/-0.0388942/7.803134/1/-35.0000\ 000000000142/3.85524945301085609e-014 ......
frm:SliceJulibrot {; draws most slices of Julibrot pix=pixel, u=real(pix), v=imag(pix), a=pi*real(p1*0.0055555555555556), b=pi*imag(p1*0.0055555555555556), g=pi*real(p2*0.0055555555555556), d=pi*imag(p2*0.0055555555555556), ca=cos(a), cb=cos(b), sb=sin(b), cg=cos(g), sg=sin(g), cd=cos(d), sd=sin(d), p=u*cg*cd-v*(ca*sb*sg*cd+ca*cb*sd), q=u*cg*sd+v*(ca*cb*cd-ca*sb*sg*sd), r=u*sg+v*ca*sb*cg, s=v*sin(a), c=p+flip(q)+p3, z=r+flip(s)+p4: z=sqr(z)+c |z|<=9 }
END 20.0 PAR-FORMULA FILE==================================
Jim Muth wrote:
FOTD -- February 16, 2004 (Rating 7)
I have named it "Triple Point". .......
START 20.0 PAR-FORMULA FILE================================
Triple_Point { ; time=0:07:11.60--SF5 on a P200 reset=2003 type=formula formulafile=julibrot.frm formulaname=SliceJulibrot passes=1 center-mag=+0.00000000000130513/+0.000000000008816\ 47/2.524132e+011/0.03598/101.821445919962812/-76.3\ 113167840462694 ........
frm:SliceJulibrot {; draws most oblique slices pix=pixel, u=real(pix), v=imag(pix), a=pi*real(p1), b=pi*imag(p1), g=pi*real(p2), d=pi*imag(p2), ca=cos(a), cb=cos(b), sb=sin(b), cg=cos(g), sg=sin(g), cd=cos(d), sd=sin(d), p=u*cg*cd-v*(ca*sb*sg*cd+ca*cb*sd), q=u*cg*sd+v*(ca*cb*cd-ca*sb*sg*sd), r=u*sg+v*ca*sb*cg, s=v*sin(a), c=p+flip(q)+p3, z=r+flip(s)+p4: z=sqr(z)+c |z|<=9 }
END 20.0 PAR-FORMULA FILE==================================
Sincerely, P.N.L. ------------------------------------------------- http://home.att.net/~Paul.N.Lee/PNL_Fractals.html http://www.Nahee.com/Fractals/