So tonight i simply add a odd modification of a old formula, i'am really sleepy!
the image is balanced at
https://sites.google.com/site/sinpix12823fractal/
if your lazy, calculation of physic4 might be interesting for adventurous mind, it permit lot's of different
sight variation.
START PARAMETER FILE===============================
hyper_glass { ; from the opinion of a master.
reset=2004 type=formula formulafile=2012_3.frm formulaname=physic4
function=sin/conj corners=-0.1/0.1/-0.075/0.075
params=10/0/-10/0/0.9001/0 float=y inside=0 potential=120/200/4
colors=000<9>000000000<3>000555<3>HHHKKKOOOSSSWWW<8>DDDBBB999<2>33300001\
4<3>05L06P07T<2>0Ae0Bi0Af<7>05J04G03D<3>000<4>GFLJIPNLT<3>ZXia_mebqheulh\
z<2>zhz<3>zhh<3>zzh<3>hzhhzl<7>qohrnhsmh<3>ygfzeevcd<2>jXb00a000000UOZ<3\
>DEV9CU5AT07SEES<3>SES<3>SEE<3>SSE<3>ESE<3>ESS<2>EHSKKS<2>QKSSKSSKQSKOSK\
MSKK<2>SQKSSKQSKOSKMSKKSK<2>KSQKSSKQSKOSKMS00G<3>G0G<3>G00<3>GG0<3>0G0<3\
>0GG<2>04G88G<2>E8GG8GG8EG8CG8AG88<2>GE8GG8EG8CG8AG88G8<2>8GE8GG8EG8CG8A\
GBBG<2>FBGGBGGBFGBDGBCGBB<2>GFBGGBFGBDGBCGBBGB<2>BGFBGGBFGBDGBCG000<6>00\
0
}
frm:physic4{;sinpix
a=p1
b=p2
c=p3
z=pixel:
z=fn1(a*z)*fn2(b*z)+z^p3+pixel
|z|<4
}
END PARAMETER FILE===============================