Bill,I noticed a strange behavior in ver. 20.04p10. After loading the following par. via the @ command, it plays as if polyphony was set to "1". Regenerating either via "\" or loading a video mode, say SF7, played it with polyphony = 9, as in the par. Repeatedly loading the par showed the same behavior. It looks like ver20.04p10 loads the par and either doesn't recognize the polyphony command or hardwires it to "1". Can anyone duplicate this? Arcade_Variation { ; This works nicely under DOSbox. ; Fractint Version 2004 Patchlevel 10 reset=2004 type=mandelcloud passes=1 center-mag=-0.5/0/0.6666667 params=-37 float=y maxiter=100 inside=0 periodicity=3 hertz=360 sound=x/fm/quant polyphony=9 wavetype=7 attack=1 decay=0 sustain=15 srelease=0 scalemap=1/1/1/5/5/5/8/8/8/5/1/8 orbitdelay=1500 showorbit=yes colors=@default.map }For some reason that I haven't had a chance to discover yet, the polyphony value in the PAR entry should be one more than the value being used internal to Fractint. Unfortunately, this will give you a bad argument error when you try to run a PAR with polyphony=10 and the default of one will be used. I'll have to look into why we are doing this. Jonathan _______________________________________________ Fractint mailing list Fractint@mailman.xmission.com http://mailman.xmission.com/cgi-bin/mailman/listinfo/fractint