Mike Frazier wrote:
On Sat, Oct 22, 2011 at 5:58 PM, david wrote:
Nice image. I love the way Fracton renders the colors. It would be nice to have a Linux version of it!
Thanks. You can anti-alias FractInt images too by drawing them larger and shrinking them in an external image manipulation program. Hal Lane does this on his web site.
And here I thought Fracton was generating the images that way ... does Fracton work in 256-colors like Fractint does?
Converting Fracton to Linux would be very difficult. It is 30,000 lines of Objective C code now. A lot of the code interacts with the user interface and that is totally Mac centric.
If the code is cleanly separated between UI classes and fractal calculation classes, I think all you'd need is a documented API for using the fractal calculation classes. Then a Linux UI could be coded separately using any of the common Linux graphics frameworks (QT, GTK, whatever).
The image was 5x5 anti-aliased which means it took 25 times as long to draw as a non-antialiased one. I ran it on my old 2 core PowerPC Mac that I use for long rendering jobs. It took about a week on that machine.
Sounds like JackOTradz setup for generating fractal animations. -- David gnome@hawaii.rr.com authenticity, honesty, community