Hi, Iterated Dynamics 1.3 has been released! This release is a bug fix release. Highlights of this release are: - Color channel values now retain their full 8-bit precision (#47, #61). (I bet you didn't realize that even though VGA displays have supported 8-bits per channel in the color table since 1991, FRACTINT has been silently truncating your colormap values to 6-bits!) - The savetime parameter functionality for automatic saves during long rendering has been restored (#43). - The delay value is properly displayed for the ant automaton (#287). - Fractals using the log function now render properly (#295 and others). - Discussions of integer math computations were removed from the documentation (#303) Consult the change log in the help file or the list of issues closed for milestone 1.3 for a detailed list of changes. Download the release here: <https://github.com/LegalizeAdulthood/iterated-dynamics/releases/tag/v1.3.0> Updated help here: <https://legalizeadulthood.github.io/iterated-dynamics/> -- "The Direct3D Graphics Pipeline" free book <http://tinyurl.com/d3d-pipeline> The Terminals Wiki <http://terminals-wiki.org> The Computer Graphics Museum <http://ComputerGraphicsMuseum.org> Legalize Adulthood! (my blog) <http://LegalizeAdulthood.wordpress.com>