REAL P2 . First Input (before the dot) . 5 Digits : Channels : 1_Basic Shape 2_Outside 3_Inside1 4_Inside2 5_Inside3 . Frms: 1_Secant 2_Mandel(2) 3_Bees 4_Julia 5_Many Mods 6_Phoenix 7_Newton 8_Spider . Second Input (after the dot) . 2 Digits_Many Mods_Number of sides 2 Digits_Phoenix 2 Digits_Spider . 1 Digit_Shape_Reset on Transitions : 0_no 1_Double Mandel 2_Iter-reset 3_both +5_warp . 4 Digits_Channels 2-5_Reset : 0_no 1_z-reset 2_Iter-reset 3_both+5_warp IMAG P2 . First Input . 5 Digits_Colour (Bailout) Number for each channel (5 available) . Second Input . Variables : 4 Digits_Mand/Jul (2 var) 2 Digits_Secant 4 Digits_Bees REAL P3 . First Input . 2 Digits_Newtonvariable 4 Digits_Colour1 . Second Input . 5 Digits_Colour2 5 Digits_Colour3 IMAG P3 . First Input . Basic Shape : Warp-factor (fn1 is used) . Second Input . 5 Digits_Colour4 6 Digits_Colour5 REAL P4 . First Input . Outside : Warp-factor (fn2 is used) . Second Input . Outside : 4 Digits+1fractal digit_Border-out 4 Digits+1fractaldigit_Border-in IMAG P4 . First Input . Inside1_Maxiter . Second Input . Inside1 : 1 Digit_Transition: 1_maxiter 2_borderout 3_borderin +5_maxiter+border . 5 Digits_warp factor (fn2 is used) 4 Digits+1fractaldigit_border1 REAL P5 . First Input . Inside2_Maxiter . Second Input . Inside2 : 1 Digit_Transition: 1_maxiter 2_borderout 3_borderin +5_maxiter+border . 5 Digits_warp factor (fn3 is used) 4 Digits+1fractaldigit_border2 IMAG P5 . First Input . Inside3_Maxiter . Second Input . Inside3 : 1 Digit_Transition: 1_maxiter 2_borderout 3_borderin +5_maxiter+border . 5 Digits_Warp factor (fn4 is used) 4 Digits+1fractaldigit_border3 . Alternate Input Imag P5 . First Input : 1 Digit 1_Lake effect enabled (Inside3 disabled) . Second Input : 2 Digits_Frequency 2 Digits_Waterlevel 2 Digits_Amplitude }