Folks,
An updated version of SDL Fractint has been uploaded to www.fractint.net.
Fixes include:
Fix to reduce CPU utilization when on text screens.
Fixed the Plasma Fractal Type (again), so a non-standard fractint.cfg does not cause a crash.
Look in the directory at:
https://www.fractint.net/ftp/experimental/
For:
Windows version (32-bit) is:
SDL2-fractint-20.05alpha-2024-12-09.zip
Pre-compiled 64-bit Linux version is:
SDL2-Xfractint-20.05alpha-2024-12-09.tar.xz
Jonathan
Hi,
Iterated Dynamics 1.3 has been released!
This release is a bug fix release. Highlights of this release are:
- Color channel values now retain their full 8-bit precision (#47, #61).
(I bet you didn't realize that even though VGA displays have
supported 8-bits per channel in the color table since 1991, FRACTINT
has been silently truncating your colormap values to 6-bits!)
- The savetime parameter functionality for automatic saves during long
rendering has been restored (#43).
- The delay value is properly displayed for the ant automaton (#287).
- Fractals using the log function now render properly (#295 and others).
- Discussions of integer math computations were removed from the
documentation (#303)
Consult the change log in the help file or the list of issues closed
for milestone 1.3 for a detailed list of changes.
Download the release here:
<https://github.com/LegalizeAdulthood/iterated-dynamics/releases/tag/v1.3.0>
Updated help here:
<https://legalizeadulthood.github.io/iterated-dynamics/>
--
"The Direct3D Graphics Pipeline" free book <http://tinyurl.com/d3d-pipeline>
The Terminals Wiki <http://terminals-wiki.org>
The Computer Graphics Museum <http://ComputerGraphicsMuseum.org>
Legalize Adulthood! (my blog) <http://LegalizeAdulthood.wordpress.com>
Hi,
For background, see this github discussion message:
<https://github.com/LegalizeAdulthood/iterated-dynamics/discussions/300#disc…>
I haven't tried these out in FRACTINT yet, so I thought I'd ask here
and maybe someone would know :)
1. Can an assignment operator be used in a sub-expression? e.g. is
'q=4+(w=6)/2' valid syntax? If so, what are the values of q and w
afterwards?
My expectation is yes, this is be valid syntax and the values
should be q=7 and w=6.
2. Do the logical operators && and || have "short-circuit" behavior
like they do in C/C++?
My expectation is yes, meaning that e is unevaluated in the
expressions '0 && e' and '1 || e'. No assignment expressions in
e change variables, no values in the expression e are computed.
Also, I note that the use of \ to continue a single logical statement
across multiple physical lines doesn't appear to be documented for the
formula type, although it's used in plenty of .frm files.
Cheers,
-- Richard
--
"The Direct3D Graphics Pipeline" free book <http://tinyurl.com/d3d-pipeline>
The Terminals Wiki <http://terminals-wiki.org>
The Computer Graphics Museum <http://ComputerGraphicsMuseum.org>
Legalize Adulthood! (my blog) <http://LegalizeAdulthood.wordpress.com>