OK, its been said many times before that fractint source would be better organized as a portable engine and some sort of platform specific front-end. I'd like to go further and suggest exposing the engine as a COM object with no GUI and an ActiveX control wrapper around the engine that provided an easy "fractint in a web page" setup. I don't know how familiar the rest of you are with COM and ActiveX controls. Over the past two years I learned all about how to make such beasts. Currently I'm finishing my D3D book, but I can see the light at the end of the tunnel on that, and I'd like to do something fractint-ish afterwards. Comments? -- Ask me about my upcoming book on Direct3D from Addison-Wesley! Direct3D Book <http://www.xmission.com/~legalize/book/> Don't Support Spammers! Boycott Fractal Painter 7! <http://www.xmission.com/~legalize/spammers.html>
On Sun, Jan 06, 2002 at 01:13:39PM -0700, Rich wrote:
OK, its been said many times before that fractint source would be better organized as a portable engine and some sort of platform specific front-end.
A long-time and reccurent topic...
I'd like to go further and suggest exposing the engine as a COM object with no GUI and an ActiveX control wrapper around the engine that provided an easy "fractint in a web page" setup.
You say portable ? So, why "COM object" and "ActiveX" ? Th.
In article <20020107103653.A5360@trabent.nfrance.com>, TontonTh <oulala@chez.com> writes:
You say portable ? So, why "COM object" and "ActiveX" ?
Guts are guts. But at some point you have to interface to the platform at hand and with Win32 that is best exploited through COM/AX controls. -- Ask me about my upcoming book on Direct3D from Addison-Wesley! Direct3D Book <http://www.xmission.com/~legalize/book/> Don't Support Spammers! Boycott Fractal Painter 7! <http://www.xmission.com/~legalize/spammers.html>
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