I thought I had given all of these away, but I found about 8 more in the basement while cleaning up last weekend. Tim and Jonathan: do both of you have a copy of this? If not, email me your USnail address off-list and I'll send you one. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>
Rich asked:
Tim and Jonathan: do both of you have a copy of this? If not, email me your USnail address off-list and I'll send you one.
I don't have a copy. I have what I guess is a free version of Visual C/C++2005 express edition, but being paranoid of passport, I never registered, so at the moment it doesn't work. (That doesn't mean I wouldn't get a passport account if I had to). My snail mail address is in help5.src. We've always said that the real purpose of fractint is to serve as an address book for the main developer team <grin!>. We may do away with that now. Tim
In article <457C450E.30170.14FA0C6@twegner.swbell.net>, "Tim Wegner" <twegner@swbell.net> writes:
Rich asked:
Tim and Jonathan: do both of you have a copy of this? If not, email me your USnail address off-list and I'll send you one.
I don't have a copy. I have what I guess is a free version of Visual C/C++2005 express edition, but being paranoid of passport, I never registered, so at the moment it doesn't work.
Yes, the Visual C++ 2005 Express Edition is the current freebie, but its not as complete as the VS.NET 2003 academic. In particular, the express edition doesn't include ATL or MFC sources, includes or libraries. The other big thing that's missing is the ability to build deployment projects. I don't know if you noticed, but I committed a new module called FractIntSetup. This is a deployment project that will install fractint on a Windows box via an MSI file. This will install FractInt for Windows on your box, add an entry to Add/Remove Programs for it, provide upgrade paths, etc. The VS.NET 2003 Academic Edition is just like the "Professional Edition" of 2003, with one minor change to the license. The license for the academic edition doesn't allow you to redistribute the redistributable chunks from Microsoft. In practical terms this means you can't host things like the DirectX runtime or the MSDE database engine on your web site, you have to link to the payload on Microsoft's site. (It doesn't prohibit you from redistributing things like MFC DLLs in your application's setup, though.) By the way, I've just been informally calling this 'FractInt for Windows' to distinguish it from WinFract and FractInt. If you guys have some problem with that name, let me know.
(That doesn't mean I wouldn't get a passport account if I had to).
The passport is just tied to an email address, so you can always create a throwaway email address for your passport if you want.
My snail mail address is in help5.src. [...]
OK, I'll send one of these out to you next week. Merry Christmas! :-) -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>
OK, I mailed out a copy of this to Tim and Jonathan today. It was sent first-class mail, so you should get it by the end of the week. To compile the branch, load the solution Fractint.sln into VS.NET 2003 and build. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>
participants (2)
-
Richard -
Tim Wegner