In article <E1I87KT-0000vQ-1a@pecan.exetel.com.au>, "Paul" <pdeleeuw@deleeuw.com.au> writes:
Talk about steep learning curve.
Well, isn't ManPWin already using MFC? wxWidgets is all the same concepts as MFC and there's even an MFC porting guide. If you're familiar with one windowing UI toolkit, you're familiar with the general business in all of them, IMO.
But I will firstly convert colour.c to colour.cpp and create a true colour class. Then I will spend heaps of time trying to learn wxWidgets and then see if I can merge the two. This may take some time, but I would like to contribute something of value :o).
As I continue to rework the FractInt code, I always keep an eye out for how to generalize the existing coloring mechanisms. I want formula support for coloring and RGBA output for coloring. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>