In article <1967.2644-23332-1347272465-1179732003@seznam.cz>, =?us-ascii?Q?charlie=20chernohorsky?= <endlessoblivion@seznam.cz> writes:
Eh? There's no web stuff in this; I've compiled it on Visual C++ 2005 Express Edition and I didn't need to install anything else, so I don't know what you're talking about here.
there is an #include <shlwapi.h> in fractint / win32 / os_win32.cpp, which requires the MSPSDK Web Workshop (IE) to be installed.. i assume you have a full PSDK installed, but it takes a lot of space..
Yes, Platform SDK is what you should have installed. I think I wrote this out in a .txt file in the source.
so far, gcc + mingw + msvc/include + psdk/include didn't quite work.. maybe it was a silly attempt anyway..
One of the things I really want to stay away from is all the kinds of crazy #ifdef in the old code that had to do with trying to support all kinds of compilation environments. VC++2005 for Windows and gcc for linux is what's being supported. Want to use old environments? Use old code. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>