In article <45B58729.6010303@thuntek.net>, "Lee H. Skinner" <skinner@thuntek.net> writes:
If I choose a video mode of 1600x1200, I would prefer it to change my windows settings to full screen 1600x1200 (some applications actually do this) and then revert back when Fractint terminates. If I choose 1600x1200 now, most of the picture is off screen with no way no scroll as the scrollbars are also off-screen!
Not only that... there are no scrollbars! I could add code to change the desktop resolution, but its not considered "friendly" behavior to change a user's desktop resolution when running as a regular Win32 application. However, this is perfectly normal for a full-screen DirectX application and it was my intention that a full-screen mode would be in a DirectX drivera and that the GDI driver was for windowed operation at whatever resolution your desktop could handle. I should probably add checks in the validate video mode function for the GDI driver to omit any video mode that's larger than the desktop. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>