Hi Rich, Goody, how soon can we have a "working" module to play with? I also hope that we don't include any 3rd party libraries apart from freeware such as the PNG libraries. Let's keep the code as generic as possible. I am not sure what Allegro is, but I have never seen it and don't understand its purpose. Thanks, Paul. ---------------------------------------------------------- Paul de Leeuw Computers NSW Central Coast, Australia Email: pdeleeuw@deleeuw.com.au www: < http://www.deleeuw.com.au> ABN 72 360 822 562 ----------------------------------------------------------
It may be worth looking at some of my dialogue boxes so that you don't have to create them all from scratch. It is easier to modify an existing one than to start all over. Just an idea :)
It is my full intention to steal as much as possible from other FractInt variants! As I said, I'm a "lazy" programmer in that I try to do things in the simplest form and cribbing source code from other FractInt variations is much simpler than writing it from scratch! -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/> _______________________________________________ Fractdev mailing list Fractdev@mailman.xmission.com http://mailman.xmission.com/cgi-bin/mailman/listinfo/fractdev