26 Jan
2006
26 Jan
'06
9:19 p.m.
In article <1138331230.6573.8.camel@linux.site>, Jonathan Osuch <osuchj@avalon.net> writes:
I ran across some documentation in the last couple of weeks that described how to program for Windows with portability in mind. But, now I can't remember where it was.
Fractint has bigger portability problems than Windows :-). The XFractint sources are a little better in this regard, but they still freak out with all the crazy includes they drag in. -- "The Direct3D Graphics Pipeline"-- code samples, sample chapter, FAQ: <http://www.xmission.com/~legalize/book/> Pilgrimage: Utah's annual demoparty <http://pilgrimage.scene.org>