In article <1169933197.3915.1.camel@linux.site>, Jonathan Osuch <osuchj@avalon.net> writes:
Hmm. Take a look at the NYUF004 and Tonsils pars in the fractint.par file.
OK, integer warning is in place now. I'd like to get the integer math working, but we need to translate the integer assembly routines into C first -- or port the assembly to VS.NET, whichever is easier. We can do inline assembly in C++ and should just use asm {} blocks instead of separate files compiled with masm. Xfractint punted on these integer fractal types and just implemented stubs. I've put in a one-time message in the stubs that tells you to turn on floating-point if you want an image. That's OK for now, but I'd like to have the integer types back again. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>