Tim,
I just noticed that the sstools.ini file in the sandbox gets updated when you run Winfract.
We need a script to copy the executable or some other way to have a working directory other than the sandbox.
That would work. I find that I sometimes recompile so often that it would become inconvenient. The arbitrary precision math is now working. No, I didn't fix it. The Lorenz types are also working. Again, I didn't fix them. I did notice that if you start the Cellular type using the Fractint interface, you get the initial image. It won't go any further though, because the logic for that is in framain2.c. I did change the make files to include loadmap.c so that we wouldn't have to duplicate the code for Validateluts() and SetColorPaletteName(). It's a bit ugly because I had to add an #ifndef WINFRACT to loadmap.c to keep the tga stuff out of the compile. We can fix that by moving Settgacolors to a different file. Jonathan