In article <1168790255.3514.7.camel@linux.site>, Jonathan Osuch <osuchj@avalon.net> writes:
Tim/Jonathan: any thoughts on when we should make a release and merge the branch into the HEAD?
My preference would be after the next "official" release, after everything works, and after a Linux/Unix driver works. [...]
What did you and Tim have in mind for the next "official" release? At this point I believe that all the features work, with the exception of integer math fractal types that depend on assembly code. As I've thought about it more, I'd really like to keep the integer types. The impetus for removing them previously was to free up code space, but that's no longer an issue. Keeping the integer types would let you get integer fractal speed on unix architectures like SPARC. I had simply forgotten about the X11 driver; thanks for reminding me! I agree that I need to get that working before this can replace the current HEAD. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>