9 Dec
2006
9 Dec
'06
4:35 p.m.
In article <457AE844.7414.139A65F@twegner.swbell.net>, "Tim Wegner" <twegner@swbell.net> writes:
[...] The other point I was making (that we should revisit later) is make sure each fractal is in the same position in the fractalspecific structure, otherwise if a DOS user loads a fractal from a GIF, it will regenerate a different fractal.
It looks to me like the float-only code drops the integer fractal types completely from the fractalspecific array in fractalp.c. Is this a defect in the float-only code? -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>