Jonathan wrote:
That still leaves maintaining at least three separate code sources. > Possibly more depending upon what Paul does. That *is* better than five separate code sources.
Paul D. (since Paul N.Lee. is active here, we better avoid plain old "Paul" :-)) seems to want to really port the official fractint, it will probably work to keep the sources sharable using ifdef's. I have successfully gotten the float-only Xfractint up to the present patchlevel, but I have probably lost some of your work in the earlier version float only version. I don't want to lose your work but I'll go nuts if the versions don't share sources. My version uses the code in the DOS float only version verbatim. I'm not quite ready to upload it. Question: I haven't looked closely, so you may already have done this, but do you have a way to compile our current Xfractint without using the asm code? I am really excited about your success with NASM. Problem is, we need to make a way to avoid using any assembly language for portability. If you haven't done this, I can look into. At this early stage it shouldn't be hard. We need to maintain the C equivalent to the ASM and have a way to compile the code either way. Tim