In article <1169690859.13526.14.camel@linux.site>, Jonathan Osuch <osuchj@avalon.net> writes:
The only time this section of code is *not* executed is when the second bit of options is set (for example, when options == 2, since CHOICEMENU == 2) when the fullscreen_choice() routine is called. I only saw the one instance in main_menu() where this happens. So, it would appear that using if(1) should work. Let's try it for now. Please document the change so that it will be easy to find if we run into problems later. Thanks.
That's what I've got in the branch; I haven't committed this to the HEAD. So far no problems. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>