22 May
2007
22 May
'07
9:43 p.m.
I think I've identified all the portions of the code that assumed 6-bit color channels. Are there any gotchas I should look out for in order to change the code to support 8-bit color channels? -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>