Hi Jonathan, I haven't really concentrated on the help file which is madly out of date. I am happy to supply the source of any or all of the code if anyone is interested. Regards, Paul. ---------------------------------------------------------- Paul de Leeuw Computers NSW Central Coast, Australia Email: pdeleeuw@deleeuw.com.au www: < http://www.deleeuw.com.au> ABN 72 360 822 562 ---------------------------------------------------------- -----Original Message----- From: fractdev-bounces+pdeleeuw=telstra.com@mailman.xmission.com [mailto:fractdev-bounces+pdeleeuw=telstra.com@mailman.xmission.com]On Behalf Of Jonathan Osuch Sent: Sunday, 14 November 2004 8:21 AM To: Fractint developer's list Subject: Re: [Fractdev] ManpWin now generates and runs animation scripts On Tuesday 09 November 2004 9:30 am, Paul wrote:
I guess it's as much the algorithm for running the animation as anything else that I was offering. Let me know what you think and we can work out something for FRACTINT.
Hmm. That is interesting. I believe that Tim's philosophy on such additions is/was that animation is post-processing and shouldn't be an integral part of Fractint. OTOH, it's not like we haven't added post-processing features in the past. I think that adding this feature would not be too difficult because most of the code needed can be copied from the divide and conquer feature. My major problem is time at this point. Strange since I'm still unemployed, but studying for the exams required to get an MCSA takes a lot of time. One thing I did notice is that the ManpWin help index needs to be regenerated. Not really an answer to your question... Jonathan _______________________________________________ Fractdev mailing list Fractdev@mailman.xmission.com http://mailman.xmission.com/cgi-bin/mailman/listinfo/fractdev