In article <437E0AED.21510.138116@twegner.swbell.net>, "Tim Wegner" <twegner@swbell.net> writes:
I've got every version with very few (if any) gaps. However, I'm not sure than earlier versions will be more portable than more recent ones, probably the opposite.
I'll take a look at compiling something more recent then. Hell, I might as well work off that driver fork code that I have lying around. I just thought it might be easier to start with an old version that was smaller and less featureful. There is a limit to the ROM size that the GBA can swallow, but its pretty large compared to fractint probably. -- "The Direct3D Graphics Pipeline"-- code samples, sample chapter, FAQ: <http://www.xmission.com/~legalize/book/> Pilgrimage: Utah's annual demoparty <http://pilgrimage.scene.org>