On Tue, Feb 19, 2008 at 02:41:41PM -0600, Jonathan Osuch wrote:
Jean-Pierre,
1) I left out your popup window (in encoder.c) because I do not want to check for NCURSES in the common directory. I like the idea and there may be a way to do this strictly from the code in the unix directory.
Don't know if this is doable - but let me think about it !
We can code texttempmsg() and stopmsg() as popup windows in Xfractint, and then #ifndef XFRACT out the versions in realdos.c.
I have started to look at the fractsvn version. It mostly works as expected, except for one annoying bug (see below). I'll also look at the above suggestion. At the moment I have made the following (small) changes : * (re)-implemented exit of xfractint when clicking twice in the corner of the window - this requires adding e.g. an extra global variable 'exitpending'. Also prevents somewhat buggy behaviour that showed up when clicks were iterated 3 or 4 times. * MORE SERIOUS BUG !! One has to replace if (!ctrl_window && screenctr) ... by if (!ctrl_window && screenctr>=0) ... in unixscr.c, otherwise Expose events are ignored when screenctr==0; * improved placement of text in 'control window' and 'no control window' modes (text is now centered). New option -textmargin defines the minimal value of textmargin (I set default value to 40). This is just for the sake of getting a better visual appearance (hopefully). * commented out an instruction by adding #if defined(XFRACT) && defined(NCURSES) if (width>=80) width=79; /* Some systems choke in column 80 */ #endif in 'realdos.c' (otherwise text gets badly indented on top right corner). 'xfcurses.c' definitely accepts width=80 (or more).
2) We need to take a look at intro.c because I inadvertently left the checks for NCURSES in it. These checks are needed in order to call refresh(), and I was led to put this because of the rather different way xfcurses and ncurses work. It could be possible to make changes to xfcurses so that this becomes unnecessary, but I have not been able to do it right now without slowing down considerably the display of characters (too many redundant refresh calls occur).
Jean-Pierre