In article <468F5CD8.14671.3876F4@twegner.swbell.net>, "Tim Wegner" <twegner@swbell.net> writes:
Also, wxwidgets uses a fairly high level of abstraction, so within it's feature set, less coding is needed to achieve a particular effect. On the other hand, if what you want to do isn't supported, then you have to do lower level coding anyway.
I think for Paul's palette editor he'd just need to code a custom dialog, which isn't very hard. Paul, there's a book on wxWidgets that will help tremendously. I've purchased a copy and I recommend it if you like to absorb a large body of code by reading a printed book instead of reading online help files. See here: <http://www.wxwidgets.org/docs/book/index.htm> -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>