17 Nov
2005
17 Nov
'05
10 p.m.
Are the older versions of the fractint source archived somewhere? I'm looking for something that I can compile to the GBA, which uses an ARM processor with no floating-point in HW. -- "The Direct3D Graphics Pipeline"-- code samples, sample chapter, FAQ: <http://www.xmission.com/~legalize/book/> Pilgrimage: Utah's annual demoparty <http://pilgrimage.scene.org>