25 Oct
2006
25 Oct
'06
6:13 p.m.
In article <453FB0A8.15482.5B0341@twegner.swbell.net>, "Tim Wegner" <twegner@swbell.net> writes:
Rich wrote:
I've got a tarball of it around somewhere and if nothing happens by the xmas holidays, I'll give the merge a try then.
Rich, remind me what platform you are using for the compiler/target OS/graphics.
I've got Windows XP and I use VS.NET 2003 for my compiler. I think this was one of the reasons that I started with the XFractint code base -- it was already compiling without all the 16-bit DOS-isms. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html>