In article <E1OvM4c-0002vy-0p@shell.xmission.com>, Richard <legalize@xmission.com> writes:
In article <E1OvLNV-0006MN-Qc@shell.xmission.com>, Richard <legalize@xmission.com> writes:
I get the same on the Windows port. I will try again in xfractint and see what I get. Its possible that my script failed and not xfractint.
OK, I get the two broken ones that use cotanh in the current xfractint code. So I guess the other errors were my script; I'll pump them through again and see if they succeed this time.
Hmm.... when I render at 800x600 for the 06-May fractal ("Techno!"), I get the correct result. When I render at 4800x3600 and downsample, then I get a white screen. I wonder if this formula is sensitive to resolution? -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/> Legalize Adulthood! <http://legalizeadulthood.wordpress.com>